After the screening, Xu Rui received more than 200 carefully filled questionnaires.

Most of them have good reviews for this new animation, and only a few think that the pace is too slow.

Of course, Xu Rui can't completely follow the audience's opinion, and do what the audience says. After all, the audience only thinks about what they like. If the animation is bad, it has nothing to do with the audience. At worst, they will give up watching other animations.

Using big data, he counted the two hundred questionnaires, obtained a relatively comprehensive model, and used it for the analysis of works.

For example, judging from the performance techniques of the reasoning process, the symbolic technique is more suitable for audiences who have a certain experience in animation, while the direct flashback image method is more suitable for beginners.

Another example is that almost most of the survey questionnaires gave favorable comments to the heroine's figure depiction, and some of them didn't notice it at all. These are the things that need to be paid attention to in future paintings.

To put it simply, Xu Rui needs to have a certain depth in his works to allow the audience to think deeply and savor them repeatedly, and at the same time must ensure certain simple elements to attract the general public.

August is coming to an end soon, and September is another school year.

At the beginning of September, there were two industry news worthy of attention.

First of all, Tomato Manufacturing announced that the animation "When the Seagull Soars", which was originally scheduled to air in October, was temporarily delayed due to production reasons, and the specific recovery time is unknown.

This news is related to Xu Rui's accidental exposure of the core trick of "When the Seagull Soars" at the Ningjiang Comic Exhibition before. You must know that after that day, almost all the players who were still immersed in the decryption began to complain. The game production team was formed, and the highly anticipated game became the target of public criticism in an instant.

Another so-called "industry insider" anonymously answered the question "How to evaluate the second season animation of "When the Seagull Soars" skipped tickets" in a dignified manner, saying that Tomato Manufacturing directly cut the controversial film in half. Animation makes people even more keen to dig out the gossip.

As for the final ending and truth of the game, no one will pay attention to it anymore.

The second news is the revenue of mobile games and browser games in August.

In Shi Tan's game monthly report, Hatsune Games occupy the top two positions in the rankings.

The first is of course "Bloodborne: Curse", which has entered its first anniversary and has new swimsuit characters. It has firmly occupied the top spot with more than 900 million turnover, and it can only last half a year or even a couple of years in most mobile games and browser games. In contrast to the popularity of the month, the one-year-old "Bloodborne: Curse" has not shown any signs of decline, and it even makes people feel that it has just begun to rise.

The second place is "Hatsune Miku: Idol Master", which opened in mid-August. Surprisingly, this music game also has the charm of making players spend crazy money. Although the flow of water is not as good as "Blood Origin: Curse" in the first month, but there are also close to 300 million turnover, you know, this is a game that has only opened for half a month.

The next few are all familiar faces, and their income is much lower than that of the top two. Someone did a little statistics and found that the income from the third place to the fiftieth place with data is not enough for "Blood Origin: Cursed.

Naturally, this video was also reposted to the v9 forum.

[Landing Wushuang]: The two games earned more than one billion in a month. In contrast, the best-selling 3A shipment this year is less than one million. You really have Hatsune Games!

[Kitty Hawk Rowing]: Don't tell me, I also played "Hatsune Miku: The Idol Master". Of course, I only downloaded and played it at the strong request of my girlfriend. This game...is quite fun.

[Mango Mousse]: Damn, I have a girlfriend and play mobile games again. I have already reported this double traitor.

[Orange]: To be honest, I also went to play "Bloodborne: Curse". I think this game is a very hardcore turn-based rpg without the elements of krypton card drawing. Many rpgs on consoles Can't do some innovations in this game.

[Rainbow Mian Mian Bing]: Wait, I remember you didn't say that a month ago, why have you changed your words now.

[Salted Fish Immortal]: I think, as players, we should look at the problem objectively. There must be a reason why these two games can make so much money and have so many users. If we draw conclusions without actual experience, then What is the difference between us and those players who comment on the game without even buying it.

[Cat and Bird]: I originally thought that the players of those mobile games and web games were all [beep——], but I didn’t expect that the players in this forum were also depraved. Make something new.

[Eternal Night Fantasy]: Yes, I heard that Tsunami Games has been recruiting people for a new project some time ago. I suspect it is the fourth part of "Ultimate God of Destruction". This time, Tsunami Games Carnival can be seen.

Shi Tan turned off the post for this discussion, and he looked at the schedule. In late September, before the long holiday, there will be a carnival celebration for Tsunami Games. As a game media, he will naturally go to this celebration, and Shi Tan has also gained some inside information.

Tsunami Games is a game company with many years of history. It started out with the real-time strategy game "Cosmic Wars", and later bought unwanted IPs from other companies, and developed "Orc Wars 2" and "Orc Wars 3" by itself. , and thus began to become famous in the game industry. After that, the action RPG "Ultimate God of Destruction" came out, bringing the tsunami game to the altar.

So far, Tsunami Game has three big IPs and countless derivative IPs, which seems to be a veteran in the game industry.

This Tsunami Game Carnival, Shi Tan already knows that they are indeed developing a new work of "Ultimate God of Destruction", but it seems to be a bit different from the original expectation, and Shi Tan does not know the specific information, but according to the Tsunami game It will be a "surprise," according to senior executives.

Feeling a little strange, Shi Tan still didn't get any specific news.

He looked at the table. At present, several game companies have found Shi Tan, wanting him to make some special videos to recommend their own games. This kind of video is very common, and it is also called "Qiafan" video in the industry. Shi Tan When I was short of money, I also took a few orders, and everyone passed it with a smile, but now that my career is on the right track, this kind of video feels not so easy to do.

He rejected them one by one, and finally relaxed a little bit, and was able to watch the next special video just made by the staff below, the video about "Hatsune Miku: The Idol Master".

"Do I have to ask Xu Rui for advertising fees? Such a free promotion is too bad."

Laughing self-deprecatingly, Shi Tan clicked on the video.

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like