(Thanks to Eternal Preservation and o((⊙﹏⊙))o for their great support!)

However, just as the cerebrates were discussing with different opinions, the undead kings made their second legendary undead spell.

Dreading drought, this legendary necromantic spell dries out and dehydrates everything in the area—plants shrivel, flesh shrivels, pools and ponds dry up, turning greenery to dust. All living creatures in the area, except the caster, take 40 points of drought damage per level.

Casting this spell permanently shrinks one of the caster's limbs.

However, this bit of magic backlash is not a problem at all for an undead king.

Crazy King Vilainfah Ye, this name may be remembered by all legendary mages today, and it will never be forgotten by them!

The area covered by this dreadful drought is about 3-5 miles, which is much larger than the area controlled by the previous death ripple. What's even more frightening is its terrifying magic effect!

When the spell was activated, countless Zergs within the range of the spell twisted and struggled in pain, and the steaming heat waves and scorching air took away every drop of bodily fluid in their bodies. Countless battle insects collide and fight each other, hoping to make up for their own blood loss by devouring the flesh and blood of others.

It's a pity that all this is destined to be just a bubble!

Not only the Zerg, but even the vast jungle shrouded in magic is trembling. Countless tall ancient trees were trembling, and deep cracks and wrinkles were continuously bursting out on the aged bark. The snowflake-like leaves fluttered down, dehydrated and withered before they touched the ground, turning into a sprinkling of ashes.

Those shrubs and jungles with weak vitality and parasitic vines died first.

Looking down from a high altitude, the green of the entire jungle is rapidly fading, like old mildewed old photos, without fresh life and colors, leaving only endless death and desolation.

The cerebrates who watched all this from a distance couldn't help but their huge brains began to tremble.

The legendary Zergs hatched by the Zerg race are quick-finished products. They may not be weaker than these legendary undead in terms of physical fitness and mental attributes, but they are far behind in the grasp of extraordinary power.

If the Legendary Zerg is entangled like this, and the big thorn rushes forward, I am afraid that the most likely result is to be blocked by the opponent's body-based undead at the periphery, and then be stewed by the undead caster with a legendary spell. .

Therefore, how to abandon the interference from the outside world and try to lure this group of legendary undead into the ambush circle, so that the gathered legendary zergs can use their strengths and avoid their weaknesses, so that they can start a close fight with each other as soon as possible, this is the core of the serious concerns of the brain worms.

No matter how you calculate it, the swarm casualties in today's battle are destined to be a terrifying number far beyond imagination!

Just as the brain worms grinned and calculated the possible casualties, another legendary spell that made them tremble appeared.

This is the "Ice Razor" contributed by Sid Lengling, one of the kings.

Ice Razor, this is a legendary spell of the evocation system. Its body is a 300-meter wide and narrow fan-shaped shock wave of cold air, and as it continues to advance, the fan is also expanding. This legendary spell can cause severe magic damage and cold damage to creatures in the area. If the target's health is too low, the target is completely destroyed and disintegrated, leaving only a wisp of fine dust.

Because of the unique characteristics of this legendary spell, as the fan-shaped cold shock wave continued to expand, all the insects wrapped in it burst into ashes, and all living things in a large area were emptied in an instant.

After the Ice Razor, all living things disappeared, leaving only the miserable forest that had been ravaged by foot softly, frozen in the crystal clear ice, silently telling the world about its desolation with completely still pictures.

The three legendary spells that bloomed one after another have devastated the jungle in front of the kings beyond sight. And the swarm of insects in it was also in a state of disarray under repeated extreme blows.

Although the casualties of the swarm have never really made the brain worms really sad, but seeing their subordinates being so soft and devastated by the enemy, an emotion called "anger" still began to grow in their brains uncontrollably , grow, thrive.

Time to teach these bastards a lesson!

…………

The war is still going on.

The undead kings who shot in turn fully demonstrated the terrifying damage that legendary spellcasters can bring to the enemy. Even if the enemy is the Ahn'Qiraj Zerg, which has always been known for its bravery and skill in combat, when they encounter double-digit legends, they can only become the weak side that has been ravaged by soft feet.

However, the undead kings didn't notice that, apart from the group of Hydralisk troops that had been uniformly killed by them earlier, the follow-up legendary spells killed all Zerg war insects. Of course, it's also possible that they noticed, but didn't care.

For the legendary kings, a strong ant is the same as a weak one, and it doesn't deserve their attention.

However, the Zerg race, which retreated steadily and discarded countless insect corpses, still flooded all the space within the field of vision with a surging swarm of insects.

Many kings began to ponder.

There may be too many bugs today!

…………

The Skeleton King, who was in the distance, was also watching the battlefield from afar.

What the hell are the bugs doing?

At this level, doesn't that Zerg demigod need to appear?

You know, since the start of the war, nearly a million insect swarms have been wiped out in the hands of ten legendary kings. Such a huge hatred, coupled with the temptation of ten legends, isn't it worthwhile for that Zerg demigod to move his hands and feet?

The Skeleton King groaned repeatedly, and had already begun to consider the inferences of individual dracolich: there might be something wrong with that Zerg demigod, and he couldn't make a move in a short time!

If this is true, then the battles in the Necropolis will probably be more oppressive in the future. If necessary, they can even try to attack the Zerg's lair.

But once you make a mistake in your guess, it will be a far more serious matter than poking a hornet's nest!

Just when the Skeleton King was hesitating, a "long-awaited" dramatic turning point suddenly appeared on the battlefield of the king in the distance.

Zerg shot!

…………

The number of swarms has always been a problem that is difficult for outsiders to figure out.

Most of the Zerg usually hide in the dark and dark underground. Only when they need to launch an attack, they will dig a temporary wormhole and spew out like a fountain to launch a continuous offensive like a tide against the enemy.

So the number of swarms is never known.

But today, as the undead kings approached step by step, the bug swarm had discarded nearly a million bug corpses, pulling the battle line closer to the Twin Towers Mountain Range little by little. And at this time, only a little over 10,000 of the 60,000 undead cannon fodder that the undead kings once crushed in a large area were left with.

Although the kings have been victorious, and although the undead cannon fodder has been advancing, their numbers are still inevitably reduced to an extremely low level.

The ten legends now only have 10,000 cannon fodder to assist, and this number is already close to the bottom line of the kings' hearts!

Several spellcaster kings have rotated twice, and basically every magic king has cast two or three legendary spells. This is almost reaching the limit of their spellcasting!

Now what floats in the hearts of all the kings is no longer the pleasure of wantonly slaughtering the enemy, but the boredom of how to end this damn war!

They are not the obedient subordinates of the Great Cemetery, they just want to draw more qualified cannon fodder troops and undead materials for themselves when they come out to fight. As for why they fought against the Zerg, to be honest, the kings don't know too much!

To be honest, the kings don't want to continue this battle anymore!

If the insect swarm could retreat to a distant place wisely and let them deal with the corpses stretching like a great wall behind them undisturbed, then the kings would guarantee that they would not trouble the insect race for ten days and a half months. But now they really can't do it!

In this battle, the kings are in an absolutely powerful position, dominating the entire battlefield, and they can leave whenever they want. However, they may be able to leave, but the more than 10,000 cannon fodder in front of them is destined to be difficult to escape completely. And because of taking the initiative to retreat, I am afraid that even the millions of insect corpses that were destroyed before will be difficult to collect!

After working hard for a whole day, he beat the Zerg that ravaged a continent to the ground, laying down millions of corpses. What a glorious feat! But are these useful to the kings? The only thing kings care about is their harvest! If you can't take these gains into your arms, what is the difference between today's victory and defeat?

Just when the kings were still trying to persevere for various reasons, the counterattack of the swarm finally arrived!

…………

It stands to reason that the current position is definitely not a good place to ambush.

Open jungle, flat terrain, no dangerous environment available for use.

But the Zerg chose to launch a counterattack here.

The first wave of attacks came from underground.

Following the wild attack of the Crypt King Anubrekan, a large number of insect swarms began to break up, and they were out of contact with the cannon fodder troops of the Undead King for a while.

And just in the hearts of all the kings, they wanted to take advantage of the situation and withdraw the cannon fodder troops to end today's long and boring war. But at this moment, the ground where the undead cannon fodder was located suddenly collapsed.

Yes, it's a collapse! Instead of a few big holes appearing casually!

A whole piece of ground with an area of ​​three to four miles in length and width collapsed together with the undead, ancient trees, shrubs, grass, gravel... Huge pillars of dust rose straight into the sky, and countless gravels and grass clippings flew all over the sky, creating a terrifying scene of the end of the world.

All the kings were taken aback for a moment, since they suddenly understood.

Damn it, this is a trap for bugs!

The damned bugs actually instantly killed an undead army that they worked so hard to pull together for so long. For a moment, the hearts of all the kings were filled with unspeakable resentment and fury.

Especially Anubrekan, the crypt king who rushed to the front line, was also disgraced by this murderous scene.

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