Chapter 0228

Whispering Forest, in a narrow cave outside the city of Eternal Night.

The lost vampire in Eternal Night City was lying on his back on a crude stone platform without knowing anything about it, in an extremely miserable situation. The entire front of the body was cut open with a special scalpel, fully presenting all the internal structures in front of the mysterious old man.

The mysterious old man was using a sharp silver knife to keep pressing and provoking every part of the vampire's body, carefully observing its reaction. Judging from this situation, this completely dissected vampire is still alive, and has not lost any biological instincts. The only thing that is out of control is the freedom of movement.

A mysterious golden rune on the top of the cave floats in mid-air, covering the entire space, playing multiple functions of sealing space, lighting and illusion.

The mysterious old man mumbled a few words inarticulately, and finally completed a comprehensive test on this special vampire. During this testing process, he was not only indifferent to all kinds of bloody scenes, but even almost put his face on some special structures full of stench for observation, completely unresponsive to the unique decaying breath of the undead.

"This is a completely new species..." The old man put away the scalpel and muttered to himself with a frown and concluded, "How did they do it? Such a large batch of processed undead can guarantee stable and excellent quality." Where did they get a large number of corpses? The nearest human village does not seem to have lost population. Otherwise, with the cowardly nature of ordinary people, if they really regarded it as a sheepfold, the people in Dayan Village would have been scared It's over."

The mysterious old man knew very well the sufferings of these necromancers, so he was shocked that such a small land could develop such a large-scale organic undead army.

This is really an undead army with complete arms and powerful combat power. All undead, from vampires to skeleton warriors, are mass-produced standard units. When a single individual appears in front of the old man, it can be killed at will, but once it is formed into a system, coupled with a wise commander hiding behind it, and a complete mage tower, even the mysterious old man can't help but feel a little headache.

This is the conclusion that the mysterious old man came to because he couldn't detect the cemetery city in the dark. If he was allowed to see the Lich and Death Knight who were already on a slightly larger scale, his evaluation would probably be raised by a few levels. But the old man doesn't care about their fighting power, he only cares about one thing now.

How do they do it?

Hunting and killing nearby intelligent life to supply one's own needs can already be ruled out. For this reason, the old man personally went to the depths of the Whispering Forest, where he found a large number of signs of life, but did not find any traces of overhunting. Then there must be a teleportation device in the depths of the shady scene that connects to other places, and it is very likely that it is the mysterious... world of the undead.

Coming to this conclusion, the mysterious old man's gaze towards the dark place also tends to be scorching, but also more cautious.

The defense in front of him, in the absence of high-level undead, can't stop the footsteps of a holy mage, but if the momentum is too large, the desire to completely capture the gate of the plane is very likely to fail . After all, this is the rear of the Principality of Novus, and if he tries his best, it is very likely to attract those legendary mages. At that time, he will not be able to reap any spoils.

In addition, what is the relationship between the young little mage and the undead army in the dark in front of him is intriguing. Are they agents or collaborators using each other? The former is somewhat possible, but the latter... Hmph, a mid-level mage simply doesn't have the foundation to cooperate with the other party. It's good not to be swallowed by those undead kings. How dare you bargain?

Whether or not this place can be taken completely will have to be tried once in the end. If there is really nowhere to speak, why not try to open a breakthrough from the little mage?

Thinking of this, the old man couldn't help feeling a bit of regret for the last attempt. It was completely beyond expectations. A holy mage was conducting a soul probe on an intermediate mage, but he accidentally missed it, which also caused a violent rebound from the other party. Many of the means used by the opponent were beyond the old man's expectation. It seems that this is not something a middle-level mage can do.

The more he analyzed, the more dignified the old man's face became. Could it be that this humble little guy is the key figure in the whole incident? His own mistakes made him reveal some things that shouldn't be revealed, especially because he was able to carry out teleportation across the air vividly and vividly, and in a very short period of time, he learned the means of splitting and attacking his own mental power , How does this make me feel familiar.

Hmm, where did I see it...?

...

The necromancer and the bone dragon were recruited to another plane to perform defensive missions. As soon as the news came out, the mission hall immediately exploded.

The task level requirement given by the task Iron Man was as high as 14, and none of the native undead present could meet the standard. After all, undead around level 14 can already occupy a good position among large and medium-sized forces, so how could they be captured by the Land of Sleep so easily.

After all, the area where the Sleeping Land is located is a relatively remote and desolate place in the undead world. The undead natives below level 10 can already become the leader of a small group, enough to eat and wait for a long time. Therefore, most of the surrendered native undead that flooded the quest hall were level 6-12, with varying levels, and individual combat powers also varied greatly.

After continuous raids and dispatches, the area within a thousand miles has become the actual control area of ​​the Sleeping Land. The area within 1,000-2,000 miles is currently the most densely raided area, and most of the main task assignments are concentrated in this area. The area outside the mile also belongs to the reclamation area. With the unremitting efforts of many undead, the surrounding terrain within 5000 miles has been basically figured out, and the distribution of large and small forces has also been clearly marked.

The Skeleton King is hiding in front of the panoramic map on the second floor of the mage tower with the demon wizard, discussing the follow-up large-scale conquest mission in a low voice.

In this undead world where there are so many lords and leaders, it is not a good way to advance steadily. If you want to fight to the end of the sky, the undead can afford it, but the master behind it can't. So the most suitable for them is the leapfrog tactic most commonly used by the owner, which can also be called the nesting tactic.

Choose a suitable large-scale force at a suitable distance, and take it down with the regular army of Sleeping Land, and use it as the center of the new cemetery city. The many scattered forces between the two cities can be handed over to mercenaries or foreign heroes in the form of task entrustment to sweep them up. Only in this way can we make full use of the convenient portals in the cemetery city for transit, implement large-span movement operations, and greatly shorten the time spent on the road.

Under this idea, the two of them met today to determine the possible location of the next cemetery city, because that is also the direction of the cemetery clan's development and colonization. A message from the master that the demon wizard may need to go out in the short term. Therefore, before the best staff member leaves, the strategic policy can be determined earlier, and the Skeleton King can be at ease earlier.

The last time I negotiated with the master, the vague target I set was a level 17 zombie lord 7000 miles away. This guy is one of the peripheral subordinates of Cook, the legendary undead bone king, so he shouldn't be taken seriously, otherwise he wouldn't be abandoned in such a desolate place.

Now, after various intelligence verifications, the specific intelligence of the 17th-level zombie lord has been confirmed, and the troops that his subordinates can deploy are also known. The situation is worrying!

For such a tough bone, it is really difficult to estimate whether it can win a battle.

Therefore, the Skeleton King tends to look for a place suitable for building a city around it to divide the nest in advance, and then gradually nibble away after stabilizing the ground, and can even force the opponent to attack the city actively and make a defensive counterattack. The master seems to have a lot of big things in the past few days, and there are warning signs from the Eternal Night City in the rear. It is better to make a decision with the demon wizard before reporting to him about such trivial matters.

After a day of repeated discussions, the Skeleton King and the demon wizard selected a few more suitable places to build a city at the place closest to the target lord, as the early targets of the future army conquest. Judging from the locations they selected, they are almost all about 6,000 miles away from the sleeping place, and there is also a buffer of nearly 1,000 miles from the Black Rock Mountain where the target is located. There are really many large and small undead forces along the way, but there is no need to take them down one by one. Leapfrog tactics are all about jumping, and it is completely possible to organize a team of elite soldiers to quickly pass through to avoid monsters and monsters along the way.

Then the first place to stay is Lieyan Peak, an active volcano, which has already been occupied by a group of Burning Flame Spirits, and with the current strength of the sleeping place, it can completely eat it.

The following is the choice of troops. Of course, long-distance raids must choose those who can fly or run fast. So the newly formed Knights of the Ebon Blade entered the must-list.

The Knights of the Ebon Blade are purely composed of undead knights. Currently, there are 21 death knights, 27 dark knights, and 11 bone horse knights. The reason why the expansion is so rapid is inseparable from those hardworking mercenaries.

Then there's the requisite mages, a hodgepodge of spellcasters. Currently there are 45 corpse witches, 17 chaos lords, 17 death-control witch kings, 2 zombie mages, 6 skeleton mages, and 1 necromancer. As members of the regular mage group in the cemetery, using their two basic soul space quotas, low-level members are equipped with bat demons + abominations as standard, and high-level members are equipped with bat demons + necromancers as standard. This not only solves the problem of mounts, but also solves Solved the problem of meat shields.

The escort force is composed of many vampires, ghosts, ice banshees, and ghost killers. The number has reached 800. In terms of combat power, it is not worth looking forward to. After all, civil war between ghosts and ghosts is not their strong point.

Of course, the above number is still the mobile force that can be squeezed out after deducting the standing troops staying in the sleeping place and maintaining the existing territory. At that time, some related missions will be released in the mission hall, and a group of indigenous mercenaries will be dispatched to accompany the team as an alternative supplement.

Complementing each other, the two heroes of the cemetery went over the battle plan again in detail before officially finalizing it and naming it "Operation Nest Separation".

Only then did the Skeleton King start contacting his master in Klein Continent.

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