My Girlfriend Is Too Strong

Chapter 345 Creative Map

After the live broadcast was over, Xia Zhe invited the three unlucky guys to a meal, barely pacifying their resentment.

When he got home, he found that Leng Qin was seriously reading the news. He leaned over to take a look, and was a little speechless. It turned out that a large number of players had filed complaints in the comment area.

"Mr. Leng, this man is unreliable. He will definitely abandon you when he encounters danger."

"Besides, Xia Zhe is poisonous, and people around him will always be in danger."

"Yeah, people around him will have unexplainable bad luck!"

Seeing this, Leng Qin sat up straight on the sofa instantly, and a certain strand of hair on the top of her head seemed to twitch, and she suddenly turned to Xia Zhe.

Xia Zhe was stunned for a moment, and quickly said: "You don't really believe it, do you? You must not blame me for your bad luck."

"Why not, it's just you!" Leng Qin announced domineeringly.

Looking at the way Leng Qin waved his small fist, Xia Zhe resolutely confessed, and put this account on the provocative netizens in his heart: "The sins you have done, in the future, use your wallet to pay back!"

...

In one night, countless strategies appeared on the Internet. Compared with "Inception" which completed the process in one go, "The End" does not have a standard ending. Break through the limit in the scene.

The games I made by myself don't necessarily play well on my own, and Xia Zhe would look through the guides if he had nothing to do.

"Survive in 59 days in the deep sea scene, with video and early survival ideas"

"How can the jungle avoid being coiled by snakes"

"Optimal camp location selection for each scene"

Xia Zhe went through all of these highly viewed strategies, and there are many unique survival ideas in them that the production team did not expect at all.

Seeing that someone survived for 59 days in the deep sea scene on the first day, Xia Zhe couldn't help but sigh that there are so many masters.

In addition to strategy posts, there are also a lot of complaint posts. "The End" has created a lot of "deep-sea phobia" and "jungle phobia" patients in the past two days.

"I can't do it anymore. I won't play the deep sea scene anymore. I managed to play for 49 days yesterday. I almost scared me to death when I saw Leviathan for the first time."

"That's better than the giant insects in the jungle. I was dragged away by insects for the first time. I was so disgusting that I didn't even eat dinner."

"Me too. Seeing the bugs makes me feel uncomfortable."

"If the future really requires me to survive in these harsh environments alone, I will commit suicide immediately!"

It's still very interesting to complain. After reading these, Xia Zhe went to the creative workshop to take a look. In just one day, there are already many uploaded works.

However, these works are very simple, and the evaluation and download volume are also very poor, so they can't make waves for the time being.

Wang Jingyi has already taken action, brainstorming with everyone, referring to online comments, and formulating several production plans.

During the discussion, Qiuqiu went to join in the fun and proposed a very interesting plan, which was a small survival game.

A 4x4 area with 16 rooms, each room has four doors, but only two doors to the outside world can be opened.

Players will randomly brush in three rooms with two monsters.

The player can hear the monster's footsteps. The monster cannot hear the player's voice, but it moves slightly faster than the player. It depends on whether the player is caught by the monster first, or finds the exit first to escape.

If online, the player can replace the monster's position and become a multiplayer confrontation mode, which is a very novel idea.

Qiuqiu's idea was quickly adopted, and it was very simple to make, and it was done in less than a day.

The scenes, models and sound effects all use the resource library in the editing mode. The purpose is to tell everyone that as long as they are willing to use their brains, anyone can use the editing mode to make a fun map.

After completing the map, Wang Jingyi called all the people from the game department to try it out, and finally brought Xia Zhe over.

After Xia Zhe finished playing, he found that although the time for a round was very short, he listened to the sound of chasing footsteps and desperately searched for an exit. He was very nervous and exciting.

The frenzy of not being able to find the door all the time, and the horror of opening the door only to find that you ran into the monster head-on, it is a test of mentality, and it is a great way to play.

Because one person has one account, Qiuqiu's account is certified by Tianji Entertainment, so she still needs to find a trustee to upload the map.

Xia Zhe habitually thought of Sun Feng. Before contacting him, he said to Qiuqiu: "I will ask Sun Feng to find someone to upload this picture to the creative workshop. You can name it for your idea."

Qiuqiu tilted her head to think for a while, and suggested, "How about calling it "Running for the Road"?"

"Okay." After Xia Zhe finished speaking, he sent a communication request to Sun Feng.

"Hello." Sun Feng is in a good mood recently. The "Freedom" he bid for has been delivered, and Xia Zhe also sent an extra engine to prevent him from pretending to disassemble and study it. In short, this public fund consumption is very pleasant.

"What are you doing?" Xia Zhe asked.

“While playing The End, I just downloaded a scene from the workshop and it was fun.”

Thinking that he had only visited the creative workshop in the morning and found no interesting map, Xia Zhe was a little puzzled: "What's the name? Why didn't I see it? Did I miss it?"

"Not long after it was uploaded, I forgot the name. It is the number one in popularity and evaluation list." After Sun Feng explained, he asked, "By the way, what do you want from me?"

"Do me a favor."

"you say."

"Small things." Xia Zhe said, explaining what he was entrusted with.

Sun Feng was a little speechless: "You ask me for help, can you have a big deal, ask me to find someone to take care of you every day, am I so low-end?"

"Yes."

"go away."

"I'll pass on the scene to you, and you can just find someone to pass it on to me." Xia Zhe pretended he didn't hear it, and after he finished speaking, he sent him the scene map of "Road Run" and cut off the communication.

"Hey...you...I..." Sun Feng still wanted to complain, but the communication ended.

"Bitch!" He cursed, but he immediately found someone to do it.

Xia Zhe opened the creative workshop curiously, and found that there was indeed a scene released within a few hours, which quickly rose to the first place in both popularity and evaluation lists.

After reading the scene introduction, he found that this is a confrontation map with 8-16 players.

Players will be chased by a mutant monster at the beginning of the game. The escape route is fixed, and the relationship between players is not cooperative. On the contrary, players have to pit each other, make full use of the mechanism on the route, and let the other party leave food for the mutant monster , buy time for yourself to escape to a safe point.

After reading the introduction, Xia Zhe downloaded the map with great interest, ready to experience it.

Enter the game, choose a scene, and match randomly, 16 people are instantly full.

At the start of the game, Xia Zhe ran away, and sure enough, when he turned around, he saw that the slow runners were already entangled.

Seeing the mutated monsters preparing to chase them in the distance, Xia Zhe felt that what these people were doing was standing on the railway, grabbing each other and waiting for the speeding train to crush them together.

He didn't have the idea of ​​dying together, and only after running a few steps did he realize that the traps on the escape route were very difficult.

The first mechanism is a rapidly rotating circular platform above the deep pit. If you want to pass through the deep pit, you must find a way to run across this platform.

Many people were turned over as soon as they stepped on it. Even if someone stood still, they would be pushed and fell down. A group of people crowded together, and no one passed the deep pit until the mutant monster approached.

The 16 people were trying their best to trick each other, but no one noticed that Xia Zhe and Xu Bo, the producer of this map, were both in the game.

Seeing a group of players yelling and interfering with each other and playing wildly, Xu Bo felt a great sense of accomplishment in his heart.

Xia Zhe next to him fell over and over again on the rotating platform, thinking in his heart: "The author of this scene can be regarded as a trickster, I really want to take him as an apprentice!"

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like