Knight's Infinite Journey

Chapter 62 Underage Players

Why are players interested in killing enemies?

This is naturally for the sake of experience points.

Gaining experience by killing monsters is a matter of course for players.

And because the game of Noah's World is too difficult and there are too few channels for obtaining experience points, it is quite difficult for any player to obtain experience points.

Therefore, before, whether it was Liu Ming, Yang En or several other players, as long as there was an opportunity to grab heads, they would not hesitate to pounce on them in order to grab heads and gain experience points.

But now, let Seth answer this question, he really can't answer it.

It is not possible to explain the situation directly. Not only is it difficult to explain, but it also makes no sense.

Some players have tried something similar before.

But then they discovered that no matter which method they used, as long as the group of players was involved, there would be an invisible force exerting an influence, causing people around them to automatically block their conversations.

According to the official statement, this is the game’s protection mechanism.

Even if Seth told the truth, judging from his previous experience, he would not be able to reach Yatimur's ears.

So, he had to find another way.

Before Seth could think of a suitable answer, Artimu in front of him spoke again.

"I have asked other outsiders this question, and the answer I got is that you have been protected and blessed by the guardian, so after killing the enemy, you can get the power feedback of the guardian to make yourself stronger."

Seeing that Seth didn't speak, Yadimu then asked: "Is this true?"

"right."

Listening to Yadimu's answer, Seth was relieved and nodded quickly: "Yes, that's it!"

"We have been protected by the guardian, so we are determined to kill the enemy!"

At this moment, Seth greatly admired the player who had answered Yadimu.

Really, something so difficult to explain can be solved in this way.

This is really strong.

Seth breathed a sigh of relief, and Artimu in front of him also nodded secretly.

It’s basically certain.

This group of so-called outsiders are actually players.

In this way, all the previous doubts can be explained.

Including all the abnormalities on them and the appearance of the town in front of them.

They were able to build the town like this because they themselves were players from another world and had advanced productivity brought by that world.

The reason why they are keen on killing enemies is because it is as profitable as Yadimu, and they can gain strength feedback, which is the so-called experience value.

Calculating this, this group of people are actually just like Yadimu, they are complete outsiders.

The only question that puzzles Yadimu is that even though he is an outsider, why is he not treated specially by Deli and others?

Unlike the group of players around, Deli and others never regarded him as an outsider, but as a member of normal people.

Why is this?

Is it because of the hourglass?

Yadimu thought of this explanation.

It seems that only this explanation is the most reasonable.

"It seems that even compared to these outsiders, I am special."

Yadimu thought to himself: "And the world these people come from is the same world as the one they lived in in their previous lives?"

The memories that Yadimu awakened in his previous life are also from another world.

So, could his previous life be from the same world as these players?

Although this possibility is small, it is not necessarily impossible.

However, Yadimu was unable to explore this issue for the time being.

Perhaps in the future, when he has the opportunity to visit the world where these players live, he will know the answer to this question.

Yadimu thought so in his heart, and then continued to move forward.

Slowly, he walked to a place.

That is the core area of ​​​​this town, and the people living in it are some special people.

They are all so-called outsiders, that is, players.

To Yadimu's expectation, there were many children among the group of outsiders.

What's happening here?

Yadimu was a little shocked.

In his memory, it seemed that many games in previous lives had anti-addiction settings to prevent children from becoming addicted to games.

Yadimu, who was a teacher in his previous life, was most impressed by this.

In the memory of his previous life, there were blockbuster films about fighting wits and courage with a group of children to prevent them from playing addictive games on their mobile phones.

If the world in front of them is really a game to them, then why do so many children come in?

Seemingly seeing his doubts, Seth smiled on his face: "This is where those children usually live."

"When they have nothing to do, they review their homework and complete the tasks assigned by their parents."

He looked at the An Xie child in front of him and explained.

If it is a normal game, there will naturally be anti-addiction settings.

But Noah's World, which is known as the most open game, does not have this setting.

Of course, even if there is no anti-addiction setting, under normal circumstances, not many children will come in.

After all, compared to traditional stand-alone and even competitive games, the excitement of Noah's World comes too slowly.

If the experience is more miserable, it can even be said that there is no pleasure at all, and the whole process is torture.

Most underage players would not be interested in such a game, let alone those children.

But almighty parents soon discovered the magic of this game.

As mentioned before, the time flow rate in Noah's game and the real world where players live are different.

Thirty days have passed in Noah's world, and only one day has passed in the player's world.

Under such a disparity in time ratio, some players will always get confused.

For example, let your children come to Noah's game to learn, and use this huge time difference to grow.

There is a time difference of thirty times. If you can answer one question in reality, you can answer thirty questions in Noah's world.

To a certain extent, isn’t this a profit?

It just so happens that Noah’s game doesn’t have an anti-addiction mechanism.

Everything just fits.

Therefore, among the player group, the number of underage players is actually quite large, and even accounts for a large proportion.

But under normal circumstances, these casual players who come in to learn will not appear in the wild.

They often stay in territories established by players, such as Set Town.

In this way, you can enjoy many conveniences, such as sufficient food and safety.

For lord players like Seth, the arrival of these casual players can increase their popularity and strength on the one hand, and it is also a rare source of income on the other.

Seth is the immediate boss of hundreds of players, and he usually has to pay these people wages.

If there is not enough source of income, how can it be sustained?

So this wave is called a win-win situation.

However, due to various reasons, these casual players are invisible when in the wild.

This was also why Yadimu was so surprised.

But soon, he calmed down.

In front, a group of children were playing.

These children are young, generally under ten years old.

At this moment, they are wearing clean clothes and playing in that place. It seems like they are playing hide and seek?

Seid was among them.

He seemed to have blended in with the children and was playing with them.

These children seemed a little curious about the strange-looking Seth. From time to time, some people would touch his body, wanting to touch the scales on his body.

Seid smiled shyly, looking so relaxed for the first time.

Compared to the natives everywhere, these players and their children are more able to deal with demons like Said calmly.

Even though Said's appearance looked a bit ferocious, after the children got familiar with him, they were more curious and not hostile because of it.

Of course, the reason why these children are like this is also an important reason for the correct guidance of their parents.

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