It was a simple bar chart, with the horizontal coordinates being: Creation, Protection, Mind, Change, Plasticity, and Control. The ordinate is a scale from 0 to 70.

The values ​​of Murphy, Alex and Celica are also marked on the figure. Murphy's histogram is pure black, Alex is hollow white, and Celica is a diagonal histogram.

Murphy glanced at his own: "Creation 27, Protection 42, Mind 58, Change 35, Evocation 30, Control 26."

Another look at Celica's: "Creation 37, Protection 10, Mind 34, Change 29, Evocation 10, Control 21."

Finally, Alex: "Creation 10, Protection 18, Mind 10, Change 10, Evocation 27, Control 10."

"Is this value based on proportion?" Murphy asked.

"Yes," Haldane said, "For example, your mental magic value is 58, which means that under the same conditions, your power of using this type of magic is 5.8 times more powerful than Mr. Alex."

In this way, my magic power is indeed stronger than that of Cerica and Alex, much stronger in every dimension.

This made Murphy feel a lot better.

He had always thought that his talent in magic was average, so he had been very diligent in school, but in fact, he might have a little talent?

Oh, not necessarily, it might just be because these siblings are so useless.

Especially Alex... Tsk, it's so pitiful.

It's a pity that this magic tester hasn't been built before. Otherwise, by comparing them with each other, you can know whether your so-called "second awakening" is true.

"This thing is very useful for the study of magic," Murphy said, "hurry up and make some finished products, preferably ones that can be promoted in the wizarding world. We also need to collect data from many wizards to make these values ​​​​Really meaningful.”

The values ​​displayed now are actually for Alex and Celica, but these two people may not represent the real situation in the wizarding world.

It also requires a large amount of data and analysis of the distribution and characteristics of the data before we can understand what level our magic power is.

"Okay, this is just a prototype device. We are going to miniaturize it. If possible, we can also use some spells to replace some of the mechanical functions. We already have some ideas and we will be able to make a usable device in about a month or two. Finished product.”

"very good."

Murphy nodded. This kind of thing shouldn't have much commercial value. However, when the time comes, it can be tested by the clerks in his own potion shop or security store. After collecting dozens of data, it can be used as a simple test. A small sample is used to estimate the overall level of the wizarding world.

"By the way, my perception of magic seems to have improved a bit..." Murphy briefly talked about what he encountered in the village, and said that he had a strange dream. When he woke up, he found that he had no control over magic. Perception seems to be heightened.

"Do you still remember what kind of dream it was?" Haldane was also very curious.

"I can't remember the specific content clearly," Murphy said, not intending to share his memories of his previous life. "But I probably just felt aggrieved, as if I couldn't do anything. Later, I wanted to use a magic, but nothing happened. I couldn't use it, so I was very angry, and tried my best to use it, so it succeeded. Oh, by the way, I seemed to levitate a house, and I still cast the spell without a wand."

"It's really amazing," Haldane said.

"We have studied the power of spells. Generally speaking, the power of spells is very limited when a wizard does not use a wand. But even with a wand, it can levitate a house that may weigh hundreds of tons. It’s also incredible.”

"But this is indeed a sign of what you call 'awakening'. Among the materials in the library, there are many cases of children's magical awakening, some of which are very special. For example, it is difficult for ordinary wizards to fly autonomously, but It is not uncommon for children who have awakened their magic to levitate or fly. There are also children who have unconsciously completed difficult transformation magic such as transforming others."

"And in none of these awakening cases did the wizarding children use wands."

"Do you think the use of a wand limits a wizard's potential?" Murphy asked.

"No, according to the data, the wand makes the wizard's spells more standardized and the effects more controllable, which is beneficial to increasing the power of the spells." Haldane said, "But how do children show the abilities of those extraordinary spells? Yes, we don’t know yet.”

"For the situation you described, it may be that the pressure you suffered in that dream made you feel the same predicament as when you were a child, and you subconsciously and spontaneously used magic. But this is also incredible. In the book There are no examples of the second awakening in the museum.”

Murphy thought for a while, uh, it couldn't be because of the so-called "travelers have two souls" or something like that, right?

The awakening of magic power in childhood has nothing to do with him. When he traveled through time, he was already a little wizard.

So, this awakening is my own magic awakening?

There was no answer to this question for the time being, so Murphy changed the topic.

"I tried to improve the copying spell before, which was a preliminary verification of your will guidance hypothesis." Murphy said, "The use of the copying spell made me think that maybe we can also provide some guidance for other spells." , making it play a role that is different from ordinary effects.”

The specific effects of some spells in the wizarding world are actually very arbitrary.

For example, this spell can open the iron chains that bind a creature, unwind vines, or make a person who is using a crossbar on others loosen their grip.

This is actually quite strange. If letting a person loosen his strength is still part of the original function of a spell, then opening a chain can actually be regarded as "stretching his strength" in concept.

This also means that perhaps many spells can expand their scope of effect by changing some preset conditions and proposing some paths that can be conceptually related to them.

"I want you to conduct some exploratory research on this possibility."

"For example, can the magnifying spell magnify what is seen? Thus expanding the wizard's field of vision?"

"Or the lock-picking charm, can we use it to crack the code?"

"There is also a copying spell. I think this spell has great potential for research. It can copy an entity. Can it only copy the specific information of the entity? After all, the amount of information of an entity is much greater than the amount of specific information it has. .”

"Even more, I really want to know, can it... copy memories?"

Murphy has always kept Haldane's description of the spell path firmly in mind. He has no clue about increasing magic power yet, but for enhancing perception and increasing knowledge, Murphy feels that it may be possible to use these ready-made spells to solve the problem.

If you can use a magnification spell to turn your eyes into a microscope, you can naturally see more subtle things, which also provides the possibility to control them.

And if you can copy your memory, then you can directly put the top knowledge of Muggles into your head effortlessly.

When the time comes, if you serve me with all the knowledge in the world, why worry about failing to accomplish your great cause?

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