In November, a big event happened in Muggle society.

The Berlin Wall was torn down.

The Muggle society was very lively, and people celebrated this historic moment, thinking it was a victory for freedom and democracy, but Murphy remembered another thing.

Another bigger thing, the giant that once could stand alone against the entire Western world, is also about to fall.

The giant once stood at one end of the world, but when he left the table, there were only a few voices wailing for him, and the rest was only the noise everywhere. The vultures pecked the giant's flesh and blood, eating his brains full of fat.

After being reborn, Murphy felt a little emotional for a moment to be able to witness this kind of history.

However, it was a sigh of relief, but he didn't mind getting involved.

He is still unable to turn the wheel of history, but rather than letting the Bolshevik legacy be ruined by his enemies, it would be better for him to take advantage of himself. At least I have red blood flowing in my body.

But now is not the time. The country is still closed and it is difficult for foreign capital to enter. The powerful state machine is exhausted but still running unstoppably. Even poaching people from it is difficult. This matter still needs to be planned slowly.

In December, Murphy lifted the "Thorn Oath" of all Magic Research Institute staff one by one and replaced it with the ideological stamp of "obeying the confidentiality agreement."

This restored his magic level to a large extent.

He wanted to know his current magic level, so he found Haldane.

The small magic detector was successfully developed more than three months ago. Murphy installed several units in his various magic stores and security stores, and invited customers to test it with some preferential conditions.

So far, they have obtained a lot of sample data.

"We have now tested a total of 789 samples." said Haldane of the Conjuration Pathway Research Team.

"Most of the age groups of the samples are between 18 and 60 years old. There are fewer samples under 18 years old and over 60 years old. There are more than 60 samples. The largest number of samples are around 30 years old, which is more in line with our expectations."

"After statistical analysis, we found that the magic level of wizards, as well as the data in each dimension, approximately presents a negatively skewed distribution curve, indicating that the sample level we tested may be higher than the true level of society."

With that said, Haldane handed Murphy a set of data to look at. It was a skewed distribution curve with a peak sloping to the right, but the overall trend still appeared to be relatively flat.

"In general, the magic power levels of wizards vary greatly," Haldane said. "After analyzing the data, we concluded several rules."

"First, magic power generally increases with age." Haldane said, "In childhood, after the magic power is awakened, because the basic value of the magic power level is relatively small, it grows very rapidly. After school, with the arrival of puberty and the increase of magic power, With practice and other effects, the level of magic power will also increase significantly, but the growth rate will decrease year by year, and it will start to slow down around the age of 16, but the magic power will still continue to grow."

"Around the age of 25, the growth level of magic power enters a plateauing period, and the growth rate continues to decrease year by year. Until around the age of 34, it enters a stable period. The annual growth level of magic power will remain at about 0.2%, and there will basically not be much change after that. "

"Second, we also noticed that the level of magic is obviously related to the level of education and occupation. Generally speaking, jobs that require higher spell skills, such as Aurors, Gringotts' curse breakers, etc., usually The magic power level is higher, while non-professionals usually have lower magic power levels. Of course, this may be due to the higher recruitment requirements of these professions."

"Third, the six dimensions of magic are highly independent, which confirms the dimensional hypothesis. Almost no two people have exactly the same six-dimensional magic value, and research has also found that there are mutual generation and mutual restraint effects in the six dimensions, which is So we created a hexagonal dimensional map."

A hexagon was drawn on the printing paper. Each corner represents a dimension. Starting from the apex, clockwise are mind, control, plasticity, creation, protection, and change.

"Each adjacent dimension has a certain degree of mutuality, but the diagonal dimensions seem to be somewhat restrained from each other." Haldane said, "For example, a wizard with a higher mental dimension generally has a higher dimension of change, but is relatively In other words, the creation dimension will be lower."

"Perhaps for this reason, most wizards are very partial to science."

"Of course, this rule is not absolute. We have seen that many wizards have very balanced magic dimensions."

"Finally, we set the average six-dimensional magic power of adults aged 18 to 50 as the baseline value of 10. We found that the magic value distribution of wizards is very even, and the distribution curve is very flat, which means that they are very different from each other. Some wizards Some of the magic values ​​are even less than 3, while some can be as high as more than 20."

"This makes the magical preferences of wizards very obvious. Based on this, we have reason to suspect that the adaptability of wands to wizards is highly likely to depend on differences in magic dimensions."

"Let's test it first," Murphy said.

The new magic tester no longer requires the wizard to hold the gem handle. Haldane took a few electrode-like things and attached them to the sides of Murphy's head, arms, chest, etc. After a while, He took a piece of printing paper and said, "This is your magic value. We have adjusted the test method and it is now more accurate than the original one."

"Murphy: Mind 15.19, Control 16.56, Plasticity 13.8, Creation 15.37, Protection 17.48, Change 13.33. Average value 15.29"

Murphy took another look at the numerical values ​​of Alex and Celica for comparison.

"Alex: Mind 3.1, Control 7.2, Evocation 12.42, Creation 5.3, Protection 8.74, Change 4.3. Average value 6.84."

Sure enough, he is a dishonor.

"Celica: Mind 8.68, Control 12.96, Plasticity 4.6, Creation 18.02, Protection 3.8, Change 10.75. Average value 9.8."

Much stronger than her brother, but still a man of talent.

Murphy then looked at the relative values ​​of each profession.

Aurors have the highest magic values, generally around 13 to 15. Some Aurors can reach 20 or more. Protection, control, and change are their more prominent magic dimensions.

The Curse Breaker is second, and its protection value is higher than that of the Auror, but the Curse Breaker from Gringotts is rare, and they only measured two samples.

Judging from these data, Murphy's current level is only equivalent to that of ordinary Aurors.

He is indeed not a genius.

But it has also reached the level of wizards' heads.

As a comparison, there is also an "individual with the highest overall value" in the data.

Murphy looked at his data: "Mind 23.65, control 37.42, plasticity 22.86, creation 19.27, protection 18.91, change 23.34. The average is 24.24."

The average value is upwards of 24, which is much better than myself.

"Who is this person?" Murphy was very curious.

"Let me check..." Haldane worked on the computer for a while and then took out a piece of printing paper.

The above is something similar to a questionnaire, including occupation, age and other items.

"Quirinus Quirrell. Appears to be a professor at Hogwarts."

Thank you for the reward of 500 starting coins from me who is nothing. Thank you for your support.

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