Agatha The Legendary Guild Master

Chapter 97: Forging Elmante Gears for Eight Classes Part 1

To be honest, I was kind of nervous when I saw the designs, as they were a lot, and I needed first to modify each one of them before forging. The first thing I did was to study the materials needed to make these equipment. 

Per my previous experience, I learned how to organize the materials of each design rapidly, and I was surprised to find out that most of the materials were nearly similar in all of them. 

Dealing with all of this took nearly an hour from me, but I wasn't worried as I knew this would save a lot of precious time later.

I would lie if I said I wasn't worried about Shin and my team, but I knew my job here was more crucial than running to them and fighting these players from Solaris group, so I focused all my energy on learning how to draw these letters and find a way to modify them.

Luckily for me, I had a general grasp on how to modify a standard design and make it mine, the secret lied in the small changes that I could do in writing these letters, as I searched for any letter that resembled some of my own kingdom language, and I began to modify these letters and replace them with my own kingdom letters.

Design after design was modified by me, as I had no other way to do this except in practical forging, it took me a couple of hours to finish remodeling all these designs, with a bunch of system notices that came with that.

Each new design I named after the same name I chose for my sword, Elmante. So generally speaking I had now a whole set of different equipment suited for many classes, but in fact they weren't a set yet. 

To form a set, I needed to forge at least four similar pieces of equipment for each class, which was something I couldn't accomplish now, however I planned to do it in the future.

'System prompt: Congratulations to the player for successfully forging silver grade Elmante Melee Armor level 15. The player created a new design by his own efforts. Player gained 5% Exp, plus 100 proficiency points in blacksmith lifestyle class.'

'System prompt: Congratulations to the player for successfully forging silver grade Elmante Melee Helmet level 15. The player created a new design by his own efforts. Player gained 5% Exp, plus 100 proficiency points in blacksmith lifestyle class.'

'System prompt: Congratulations to the player for successfully forging silver grade Elmante Defender Short Sword level 15. The player created a new design by his own efforts. Player gained 5% Exp, plus 100 proficiency points in blacksmith lifestyle class.'

'System prompt: Congratulations to the player for successfully forging silver grade Elmante Defender Heavy Armor level 15. The player created a new design by his own efforts. Player gained 5% Exp, plus 100 proficiency points in blacksmith lifestyle class.'

'System prompt: Congratulations to the player for successfully forging silver grade Elmante Defender Heavy Shield level 15. The player created a new design by his own efforts. Player gained 5% Exp, plus 100 proficiency points in blacksmith lifestyle class.'

'System prompt: Congratulations to the player for successfully forging silver grade Elmante Staff level 15. The player created a new design by his own efforts. Player gained 5% Exp, plus 100 proficiency points in blacksmith lifestyle class.'

'System prompt: Congratulations to the player for successfully forging silver grade Elmante Magician Light Armor level 15. The player created a new design by his own efforts. Player gained 5% Exp, plus 100 proficiency points in blacksmith lifestyle class.'

'System prompt: Congratulations to the player for successfully forging silver grade Elmante Magician Gloves level 15. The player created a new design by his own efforts. Player gained 5% Exp, plus 100 proficiency points in blacksmith lifestyle class.'

'System prompt: Congratulations to the player for successfully forging silver grade Elmante Short Dagger level 15. The player created a new design by his own efforts. Player gained 5% Exp, plus 100 proficiency points in blacksmith lifestyle class.'

'System prompt: Congratulations to the player for successfully forging silver grade Elmante Assassin Boots level 15. The player created a new design by his own efforts. Player gained 5% Exp, plus 100 proficiency points in blacksmith lifestyle class.'

'System prompt: Congratulations to the player for successfully forging silver grade Elmante Assassin Light Armor level 15. The player created a new design by his own efforts. Player gained 5% Exp, plus 100 proficiency points in blacksmith lifestyle class.'

'System prompt: Congratulations to the player for successfully forging silver grade Elmante Light Bow level 15. The player created a new design by his own efforts. Player gained 5% Exp, plus 100 proficiency points in blacksmith lifestyle class.'

'System prompt: Congratulations to the player for successfully forging silver grade Elmante Archer Gloves level 15. The player created a new design by his own efforts. Player gained 5% Exp, plus 100 proficiency points in blacksmith lifestyle class.'

'System prompt: Congratulations to the player for successfully forging silver grade Elmante Archer Light Armor level 15. The player created a new design by his own efforts. Player gained 5% Exp, plus 100 proficiency points in blacksmith lifestyle class.'

'System prompt: Congratulations to the player for successfully forging silver grade Elmante Berserker Heavy Sword level 15. The player created a new design by his own efforts. Player gained 5% Exp, plus 100 proficiency points in blacksmith lifestyle class.'

'System prompt: Congratulations to the player for successfully forging silver grade Elmante Berserker Heavy Armor level 15. The player created a new design by his own efforts. Player gained 5% Exp, plus 100 proficiency points in blacksmith lifestyle class.'

'System prompt: Congratulations to the player for successfully forging silver grade Elmante Berserker Heavy Helmet level 15. The player created a new design by his own efforts. Player gained 5% Exp, plus 100 proficiency points in blacksmith lifestyle class.'

'System prompt: Congratulations to the player for successfully forging silver grade Elmante Knight Heavy Armor level 15. The player created a new design by his own efforts. Player gained 5% Exp, plus 100 proficiency points in blacksmith lifestyle class.'

'System prompt: Congratulations to the player for successfully forging silver grade Elmante Knight Long Sword level 15. The player created a new design by his own efforts. Player gained 5% Exp, plus 100 proficiency points in blacksmith lifestyle class.'

'System prompt: Congratulations to the player for successfully forging silver grade Elmante Knight Arm Guards level 15. The player created a new design by his own efforts. Player gained 5% Exp, plus 100 proficiency points in blacksmith lifestyle class.'

'System prompt: Congratulations to the player for successfully forging silver grade Elmante Healer Light Armor level 15. The player created a new design by his own efforts. Player gained 5% Exp, plus 100 proficiency points in blacksmith lifestyle class.'

'System prompt: Congratulations to the player for successfully forging silver grade Elmante Healer Gloves level 15. The player created a new design by his own efforts. Player gained 5% Exp, plus 100 proficiency points in blacksmith lifestyle class.'

I had successfully modified twenty two designs and named them after Elmante. They were enough to arm eight main classes with three pieces of Elmante gears. The hardest part was over, and now I had to finalize my preparations and start melting down materials.

My maximum ability was to deal with five pots at the same time, and as I wasn't aiming for making huge amounts of gears, I decided to do it on rotation. Each pot was enough to make from two to three successful equipment, which I hoped to have one of them at least belonging to silver grade.

I started with the first design, as I melted the materials at first, a task that didn't take five minutes for me. Then, I started to forge the melee armor. 

What I noticed was this armor had much more writing work to do in comparison to the sword, but the cleansing part wasn't hard in comparison to the sword. 

This armor was flat, so each strike from my short handed heavy hammer caused a better result than hammering the narrow surface of the sword.

It was a pleasant surprise to be able to forge twenty two melee armor in the first hour, half of them was silver grade, while the other half was bronze, with zero percent of white trash grade. That was a huge success that I never expected.

I needed to make thirty two melee armors, so after two hours I was able to make forty three armors, with twenty silver grades and the rest were bronze grades. 

I took a deep breath but I didn't rest at all, as I had some leftovers in my five pots, so I could make another armor which shares the same materials with melee armor. 

In fact, the magician's, the archer's, the healer's and the assassin's light armors shared the same materials like the melee armor. While all heavy armors had the similar materials needed to make them.

I started to make the assassin's light armor first. I chose it spontaneously while my mind was recalling the secret class I had in my inventory regarding assassins. I hoped I could find a suitable player to give this class to him, as this would raise the strength of my group by a notch.

It took also two hours to make forty six assassin's light armors, an hour and half to make thirty two magician's light armor, an hour to forge twenty archer's light armor, and two hours to make forty two healer's light armor.

After that, I started to make the heavy armors, as my mind was in the mood to make these armors. The silver grade to bronze grade results was fifty-fifty, with nearly zero percent of white trash equipment. That made me quite happy and very content.

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